Tag Archives: mode

The Foundry launches MODO 10.2

A few days ago The Foundry released version 10.2 of its MODO 3D content creation and modeling system. One of the keys to this update is the improved usability of the MeshFusion Boolean toolset, which offers faster editing and cleaner geometry generation. The creation of four meshes at any density is now done automatically. These […]

The Foundry announces MODO 10.1

The Foundry has announced that we will soon be able to see version 10.1 of MODO, its 3D modeling and texturing system that now includes a new working method to make it easier and faster to make changes. Until now, when any change was made to the MODO mesh, the history of all previous steps […]

The Foundry announces MODO 10 series

This week The Foundry in addition to updating the beta for Nuke 10 also announced MODO Series 10, its system for 3D content creation. The company plans to release three updates with new features in a series that will have a single price. The first of these will be MODO 10.0v1, which will be available […]

The Foundry updates Colorway

The Foundry has just updated Colorway, a design software introduced after the merger with Luxology and which we already told you about when it was introduced in summer (in this post). Colorway provides Modo users with a simple way to make multiple changes with corresponding client deliverables in a 3D design, without having to render […]

The Foundry’s conferences in Madrid and Barcelona

      Trigital has organized a conference in Madrid and Barcelona to learn about the latest from The Foundry. During these two days, attendees will have the opportunity to see demonstrations in Spanish by specialist Juan Salazar, as well as the latest developments presented at NAB of the following systems: NUKE: digital composition software. […]